UsTK : Ultrasound ToolKit  version 2.0.1 under development (2024-11-23)
usNeedleInsertionModelInterface.h
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28  * Author:
29  * Jason Chevrie
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32 
33 #ifndef __usNeedleInsertionModelInterface_h
34 #define __usNeedleInsertionModelInterface_h
35 
36 #include <visp3/core/vpColVector.h>
37 #include <visp3/core/vpHomogeneousMatrix.h>
38 #include <visp3/core/vpPoseVector.h>
39 
41 {
42 public:
44 
45  virtual bool setBasePose(
46  const vpPoseVector &pose) = 0; // must set the base pose and automatically update the whole state of the model
47  virtual vpPoseVector getBasePose() const = 0;
48 
50  bool setBasePose(double tx, double ty, double tz, double thetax, double thetay, double thetaz);
51  bool setBasePose(const vpHomogeneousMatrix &Hpose);
52 
53  vpHomogeneousMatrix getWorldMbase() const;
54  vpColVector getBasePosition() const;
55 
56  bool moveBase(const vpColVector &v, double time);
57  bool moveBase(double tx, double ty, double tz, double thetax, double thetay, double thetaz);
58  bool moveBase(const vpPoseVector &pose);
59  bool moveBase(const vpColVector &v);
60  bool moveBase(const vpHomogeneousMatrix &Hmotion);
61 
62  bool moveBaseWorldFrame(const vpColVector &command, double time);
63  bool moveBaseWorldFrame(double tx, double ty, double tz, double thetax, double thetay, double thetaz);
64  bool moveBaseWorldFrame(const vpPoseVector &pose);
65  bool moveBaseWorldFrame(const vpColVector &v);
66  bool moveBaseWorldFrame(const vpHomogeneousMatrix &Hmotion);
67 };
68 
69 #endif // __usNeedleInsertionModelInterface_h
virtual bool setBasePose(const vpPoseVector &pose)=0
The following methods should be redefined in the derived classes.
virtual vpPoseVector getBasePose() const =0